I have quite some recordings in which the volume is too low to listen . is there any software that can do away with this ?
I reckon many would have come accross this.
software for volume increase?
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Try Goldwave - http://www.goldwave.com/release.php#download
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Plan A:
Replay Gain
Many music players (software) come with option to 'level' all the songs in an album (or so) so that everything sound even, almost equally loud.
Foobar2000 has ReplayGain. With some fiddling around, you'll be able to boost and level your songs.
Or, look for DSP effects in your favourite player.. a compressor would do a wonderful job for you.
Plan B:
Audacity - It's Open source, and free.
http://audacity.sourceforge.net/
You'll have to use the function called 'Normalize' (Effects -> Normalize -> about -3 db would do). You may also play around with Effects -> Amplify.
If you are not too happy with the results, you'll have to use a compressor. Google to know about Compressor, Noise Gate, and Limiter. Hopefully you dont have to go that deep, but it's fun stuff to know.
Replay Gain
Many music players (software) come with option to 'level' all the songs in an album (or so) so that everything sound even, almost equally loud.
Foobar2000 has ReplayGain. With some fiddling around, you'll be able to boost and level your songs.
Or, look for DSP effects in your favourite player.. a compressor would do a wonderful job for you.
Plan B:
Audacity - It's Open source, and free.
http://audacity.sourceforge.net/
You'll have to use the function called 'Normalize' (Effects -> Normalize -> about -3 db would do). You may also play around with Effects -> Amplify.
If you are not too happy with the results, you'll have to use a compressor. Google to know about Compressor, Noise Gate, and Limiter. Hopefully you dont have to go that deep, but it's fun stuff to know.
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Beware of 'Normalising' --- it flattens the dynamics of the music, that is it reduces the difference between loud and soft. This will result in a lifeless feel.
If the level is too low generally, you can amplify everything, by maybe 3 or 6db. If this flattens the peaks, you will be losing some detail in the music.
If there is an option for hard limiting then you can amplify everything, but keep a limit, so the peaks are left where they are. It might be called something else in other software.
These treatments work well for music that was digitally recorded; they are much less effective on analogue recordings where the level is too low, you'll get more hiss than music.
The secret is to experiment --- but not overwrite your original file. Be very critical of your results before over-writing. Always a good idea to keep a copy of the original anyway.
I use a very old copy of some software that is not free. I'll check out audacity. I used to use something called, I think, Goldwave: was free and is now low-cost
If the level is too low generally, you can amplify everything, by maybe 3 or 6db. If this flattens the peaks, you will be losing some detail in the music.
If there is an option for hard limiting then you can amplify everything, but keep a limit, so the peaks are left where they are. It might be called something else in other software.
These treatments work well for music that was digitally recorded; they are much less effective on analogue recordings where the level is too low, you'll get more hiss than music.
The secret is to experiment --- but not overwrite your original file. Be very critical of your results before over-writing. Always a good idea to keep a copy of the original anyway.
I use a very old copy of some software that is not free. I'll check out audacity. I used to use something called, I think, Goldwave: was free and is now low-cost
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Nick, You got the concepts right, but the technical terms wrong.
Normalize, in audio editors like audacity/goldwave etc, means Boost everything until the peak reaches 0db (or so). It will not change the dynamic proportions of the song. Normalize may be ineffective when there are clicks, pops etc.
Perhaps, in music players like itunes etc, normalize might mean boost and compress. That will alter the dynamics, but that's a quick and easy way.
Hard limiting is an extreme. Boost everything, and if anything goes beyond the boundary, chop it off. It will impair the sound if the user is not sure what they are doing.
There are some softwares for restoration etc. Something like this one might help - http://www.aconas.com/us_AudioLava.html
Normalize, in audio editors like audacity/goldwave etc, means Boost everything until the peak reaches 0db (or so). It will not change the dynamic proportions of the song. Normalize may be ineffective when there are clicks, pops etc.
Perhaps, in music players like itunes etc, normalize might mean boost and compress. That will alter the dynamics, but that's a quick and easy way.
Hard limiting is an extreme. Boost everything, and if anything goes beyond the boundary, chop it off. It will impair the sound if the user is not sure what they are doing.
There are some softwares for restoration etc. Something like this one might help - http://www.aconas.com/us_AudioLava.html